A shelf of empty seats, one per way of ordering a number’s prime factors: fill them all and you have counted the orderings by hand.
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The number at the top has a shelf of empty seats under it, one for every different picture it can be drawn as. Tap 2, 3, 5 and 7 into a row and the row draws itself: a recipe of 2 × 3 is one big circle holding two circles, each of those holding three. When the dots come to the number, the picture takes a seat — and the same picture cannot sit down twice.
Grow the number at the top as dots, once for every order its numbers can go in.
Prime factorisation, met as a picture before it is met as a procedure. There is no tile for 6 because 6 is already 2 × 3, so a number decides the tiles for you: 72 is 2, 2, 2, 3, 3, and no other bag will do. What is left to choose is the order, and the order changes the picture completely while leaving the count exactly where it was. Filling a shelf is counting those orders by hand. Three different primes go six ways, but 12 has only three seats, because swapping its two 2s changes nothing you can see.
The packs run from a School Dance to the Paradise Garage, the numbers growing on the way, and a good question before anyone starts is how many seats a number will have: 30 has six, 400 has fifteen. The switch that turns the nest inside out into a branching tree is worth showing on a screen too: the same recipe, the same dots, drawn two ways, with nothing added and nothing taken away.