No Three in a Line
Fit in as many towers as the dots can hold with never three on one straight line — and start to see the slanted lines nobody draws.
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- Grades
- 1–6
- Subjects
- Shapes & Space, Logic
- Kind
- Puzzle
- Original
- No Three in a Line at MathPickle
What it is
Build as many towers as the dots can hold, with no three on one straight line. That includes slanted lines, steep or shallow. On the Find Them All boards, the goal is every different biggest city.
The rules
What it gives you to practise
Spotting straight lines at every slant. Rows and columns are easy to check. The lines that go two across and one down, or three across and one down, are the ones players miss, and after a few boards they start to notice them. The puzzle also teaches symmetry. Each biggest city goes on the shelf with its quarter turns and mirror images, so two cities that look different can turn out to be the same city turned around. Cities that are not square often cannot fit two towers in every row, and working out why is part of the puzzle. Whether every square city can fit two in every row is still an open question in mathematics.
In a classroom
Henry Dudeney posed the puzzle in 1917. Gordon Hamilton of MathPickle teaches it from grade 1. The Quarter Turns and Two Mirrors packs come from his "No three minarets in a line" symmetry sheets: on these boards, each tower you build comes with its copies. The 4 × 4 city, Medina, is a good one to solve as a class. It has eleven biggest cities, but only four are really different; the rest are turns and mirror images of those four. Printed, the board is an empty field of dots, plus any towers the sheet starts with, ready for a pencil.