Every step of the string has to be longer than the one before, and it may never touch itself: how many steps can the way to the Minotaur take?
A room of dots, a door and the Minotaur. Ariadne’s string starts at the door, and a tap on a dot lays the next step to it. Every step has to be longer than the one before, the string may never touch itself, and reaching the Minotaur ends it. The question is how many steps the way in can take. Each string that reaches him is kept on a wall by the board, one for each number of steps, and the board never says how many the best one has: it shows a dashed frame while a longer way exists.
Walk Ariadne's string from the door to the Minotaur in as many steps as you can.
Lengths that cannot be read off a ruler. A step two across and one down is the long side of a right triangle, 2² + 1² = 5, so it is √5 long, and whether it beats a step of 2 or of √8 is a question about those sums. Help draws the last step’s triangle with its sides numbered and marks every dot the string can still reach.
Gordon Hamilton, MathPickle, 2015, from his Grade 8 sheets, where the room is 5 × 5 with the door in the top corner and the Minotaur in the corner below. Here that room is one of twenty-five: plain rooms from 3 × 3, odd-shaped ones — a ring, an hourglass, a room with a hole in it — and great halls up to 8 × 8. Every room’s best was proved by a computer search through every string, so the longest way in on each board is known. Tap the dot you are standing on to take a step back. The board prints as the bare room, for a pencil.