Kajitsu

Cutting fruit into pieces of a given size and symmetry: every morsel has to fold or spin onto itself.

The Kajitsu board

Play Kajitsu

Grades
3–6
Subjects
Shapes & Space, Logic
Kind
Puzzle
Cost
Free, no account, no ads
Original
Kajitsu at MathPickle

What it is

Kajitsu is Japanese for fruit. Each fruit is a patch of hexagons with pips on it, and every pip owns one morsel. The number on a pip says how many hexagons its morsel takes. The mark beside it says what symmetry that morsel must have: a double arrow to fold across a line, curved arrows to turn onto itself, as many times round as there are arrows.

What it gives you to practise

Symmetry as a property you have to build rather than recognise. A shape that folds across a line is a different demand from a shape that turns onto itself three times, and on a hexagonal grid neither one sits where intuition trained on squares expects. The cut also has to tile: every hexagon belongs to exactly one morsel, so a beautiful piece that strands its neighbour is no good.

In a classroom

The board prints. There is a print stylesheet that erases the answers, hides the screen controls and turns the coloured fruit into line art a pencil can reproduce, so the same board can go round a table on paper.

The rules

Kajitsu is Japanese for fruit. Cut each one into morsels — one for every pip.

Tap a pip, then drag: the number on it says how many hexagons its morsel takes.

A double arrow means the morsel folds across the dashed line, so a hexagon and its mirror are both in it.

Curved arrows turn the morsel onto itself instead — as many times round as there are arrows.

Play Kajitsu

Near it on the shelf